Choose Your Heritage

The Eight Races

Eight peoples forged by the world's history, each carrying distinct passives, traits, and ties to the lore of the Nexus. Your race defines who you are before you ever raise a blade — not through raw statistics, but through the abilities your blood carries.

Human

Adaptable and ambitious, Humans are defined more by choice than by nature. They carry no extraordinary gift — only the willingness to surpass those who do.

Adaptive LearningHumans gain experience 10% faster than any other race. Their only advantage — and it compounds.
XP Modifier ×1.00
Elf Darkvision

Swift and arcane-minded, Elves have watched the world change while changing very little themselves. Their frailty is the price of their grace.

Grace of the Long WatchIncreased accuracy, scaling to a 10% bonus at level 60.
Keen SensesCenturies of vigilance sharpen perception beyond mortal limits. Increased chance to detect hidden enemies, secrets, and concealed passages.
XP Modifier ×1.05
Dwarf Darkvision

Resilient and enduring, slow to act and harder to break. Dwarves do not bend — they outlast. The mountains taught them patience, and patience has kept them alive.

Stone ResilienceUp to 10% increased resistance to Poison and Disease effects, scaling with level.
Forge HardenedA life lived in stone and fire grants 8% bonus maximum health, always active.
XP Modifier ×1.06
Orc

Fearsome combatants who thrive in brutal, direct conflict. Orcs do not plan for the long fight — they end it. And when they cannot, something in the blood refuses to stop.

Blood FuryDeal up to 12% increased damage when below 50% health. The closer to death, the more dangerous.
IronhideOrcish hide passively reduces all incoming damage by 2%. Always active, no conditions.
XP Modifier ×1.07
Vaelborn Darkvision

The founding race of Nandorin, shaped by the void before they ever chose it. Vaelborn do not fear the dark between planes. They were made from it.

Void AttunementRecover a small amount of health, mana, and stamina on every killing blow. The void gives back what it takes.
Vaeltharion's CallChannel the ancient bond with the Nexus Crystal to teleport directly to Nandorin. Out of combat only. 360 round cooldown.
XP Modifier ×1.04
Drakari

Draconic essence runs through Drakari blood, granting spiritual depth and elemental attunement. They carry the memory of something ancient, and that memory shapes everything.

Draconic ResilienceReduced damage from every hit and every damage-over-time effect, scaling to 8% at level 60.
Ancient ScalesDraconic hide provides a passive 3% reduction to all incoming damage, always active.
XP Modifier ×1.05
Arclen

Engineered beings optimised for hybrid mastery and arcane control. Whether the Vaelborn made them or something older did, no one says aloud. The Arclen do not speculate. They calculate.

Arcane ResonanceMana and Stamina costs have a 10% chance to be reduced by 50%. Precision over waste.
Constructed ResilienceEngineered biology grants full immunity to Poison and Disease. No organic weakness to exploit.
XP Modifier ×1.09
Kinfae Darkvision

Fae-touched and fleet of foot, Kinfae move through the world like weather. Trickery is their first language, and cunning is not learned — it is inherited from something that never bothered with honesty.

Fae StepUp to 10% increased evasion chance at max level. Hard to hit, harder to catch.
Fae TongueThe fae gift for charm translates directly to commerce. Kinfae receive favorable buy and sell prices at all shops.
XP Modifier ×1.08