From the Sentinel who refuses to let anything past, to the Arcanist who courts disaster for power, every class has a distinct mechanical identity and 60 levels of depth to explore.
A heavy armor and shield control tank who converts enemy aggression into defensive authority. Sentinels build Guard through hits taken and blocks executed, spending it to unleash devastating control abilities that lock down the battlefield. Nothing happens in this room unless the Sentinel allows it.
A relentless frontline warrior who thrives in sustained battle. Vanguards build Momentum through aggressive pressure, unlocking increasingly devastating techniques the longer a fight goes on. Built for durability and dominance at close range.
A plate-wearing warrior-mage who inscribes runic sigils into armor, weapon, and battlefield before detonating them through Invoke. Slow, durable, and deliberate. Wins by preparation, not reaction speed.
A divine conduit of Light and Dark who excels at healing, protection, and sacred offense. Their power flows through Devotion, shifting as they heal or harm. Capable of traditional backline casting or anchoring the front in mail with mace and shield.
A battle-scarred performer whose music shapes the tide of war. Heralds channel Resonance through songs, hymns, and shouts to empower allies, erode enemy defences, and sustain the group through attrition. Their value compounds the longer the fight lasts.
A volatile arcane specialist who channels raw magical energy into devastating spells. Arcanists accumulate Instability as they cast, unlocking more powerful abilities at greater personal risk. Mastery of Instability is the difference between brilliance and catastrophe.
A predatory assassin who strikes from unexpected angles and disappears before retaliation. Shadowblades use poison, misdirection, and precise dagger work to dismantle single targets quickly, accumulating Shadow Points to fuel devastating finishing moves.
A finesse melee fighter who specialises in multi-target sweeping attacks, relentless speed, and a parry-and-riposte mechanic unique to the class. Bladewinds build Flow by executing an Opener, Pressure, Exploit chain in sequence, then spend it on devastating Finishers.
A versatile hunter who moves between melee and range with practiced ease. Striders use speed and adaptability to control the pace of a fight, applying pressure through repositioning and opportunistic strikes with blades or thrown weapons.
A hybrid warrior who fuses martial training with destructive spellcraft. Spellblades channel magic directly through their weapons, using combat momentum to fuel arcane bursts and imbuing their strikes with elemental force.
A cunning duelist who wins through misdirection, debuffs, and unpredictable timing. Tricksters blend light weapon techniques with minor arcane tricks to frustrate and disorient enemies, exploiting confusion for decisive strikes.
A shadowy combatant sustained by dark energy who fights with eerie persistence. Revenants channel necrotic force through blades and staves, using life-drain techniques to sustain themselves and debilitate enemies over the course of a fight.